In spite of everything, she keeps getting up, and trying again, which makes it all the more poignant. But also, we discover how resilient the young girl is in her innocent hope, and how she is drawn to both the morbid and the charming. It's a chance to face the disconnection between what children deserve in life and what many of them have in reality. We walk in the shoes of a young protagonist who has minimal power to effect the world or the plot. Through twists and turns we learn more about her family, and have a window into a child's eye view of her experience of this. "There is no right or wrong, only consequences," says the narrator as we take on the challenge. Amidst a dysfunctional home, we discover that this is the day we will die, but that if we play the game we will earn happiness for our mother. It's set in 1993, when 8-year-old Misfortune Ramirez Hernandez lives alone with her parents in the outskirts of the fictional town of Openfields, Sweden. It's played side-on and unfolds a narrative about the girl's family as you make choices and complete challenges, like fixing a vase or playing Whac-A-Mole. The fact that these are present for the player to pick up on but are rarely brought to the attention of Misfortune brings an even further sense of her childish perspective in the way she simply doesn’t notice all the horrible things surrounding her.Little Misfortune is a dark adventure where you play a small girl called, Misfortune, who, guided by a voice in her head, seeks the prize of eternal happiness for her mother. It might often feel as if you’re on autopilot, and you actually are whenever Misfortune moves forward all on her own to progress during particular scenes. All these creepy little artistic details are dotted throughout the game, such as the creepy masks worn by pedestrians on the streets and countless missing children posters pinned on the walls. Little Misfortune has such a nice overall aesthetic, especially portrayed in the art and sound design. There are also collectibles in the form of things for Misfortune to throw her seemingly endless stash of glitter on, and how many you manage to find will effect the ending to the game. Each puzzle and scene where Misfortune and Mr Voice talk to one another helps create a distinct and rewarding sense of progression, so I was always eager to keep playing. It’s a short game but one that always has you feeling like you’re learning something new about the story and its characters. All the puzzles feel very relevant to the story, and are packed with enticing characters and tons of the game’s twisted charm. You’ll complete basic point-and-click puzzle tasks and choose dialogue options to progress through the game. A Little LadyĪs far as gameplay goes Little Misfortune is fairly simple in its design. The way such disturbing concepts are masked with childish innocence and humour is really just what makes Little Misfortune shine. As the player, you’ll be given multiple choices for how Misfortune speaks and acts, that start off innocent but progressively build up to have greater significance. So yes, on the surface Little Misfortune is about a little girl on an adventure to find the promised lie of eternal happiness, but the game also plays into much darker themes. This not only made for some really nice foreshadowing but also really kept me tied in with the deeper and more cryptic undertones of the game. I especially loved it when Mr Voice would speak directly to the player leaving Misfortune out of the conversation. The game is constantly witty, and great voice acting from both Misfortune and Mr Voice really adds so much depth to the experience. Of course Misfortune agrees, and so the twisted tale begins.Ībove all else, Little Misfortune excels at dark humour. Suddenly, a voice, who she will fittingly name Mr Voice, speaks to her asking if she wants to play a game. The story begins with Misfortune, a “wonderful girl from a not so wonderful family”, playing in her bedroom.
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